Projects


Visual Storytelling


Concept Art


2D Animation


Illustrations

About

At 30 Years old, I decided to quit my Job as Educator with Focus on Media Education and go all in to my dream:Telling inspiring stories about characters with depth.Being a Generalist with Focus on Narrative and Art I received Concept Funding for my Game Ortomnia, which i'm developing solo - and even published a Cardgame in it's Universe, aswell as publishing several Comicbooks.To further polish my skills and professionalize myself I started studying 'Visualization and Interaction in digital Media' at Hochschule Ansbach with the Goal of starting my own sustainable Studio focusing on Games and Animation.

Core Skills

  • Visual Storytelling & Narrative Design

  • Concept Art & Illustration

  • 2D Animation

  • Writing

  • Coding (C# and GDScript) & Game Design

  • Projectmanagement & Communication

Currently learning:

  • 3D Art & Animation

Ortomnia - Broken Trinity the Cardgame

In my own Fantasy Universe - Ortomnia - i developed a physical Cardgame, which included:

  • Concepting and illustrating several Cards

  • Layouting

  • Developing and playtesting Gamerules and Cardmechanics

  • Storytelling via Cardgame Mechanics

  • Projectmanagement, including several collaborating Artists

  • Producing the Game, collaborating with printing companys

Ortomnia - Broken Trinity

A 2D Action Adventure i'm developing in Godot, which received Concept Funding of FFF Bayern, which is nearly completely selfdeveloped, including:

  • Writing

  • Game Design

  • Visual Storytelling

  • Concept Art

  • Narrative Design

  • 2D Animation

  • Environment Design

  • Coding

(For PDF to be fully functional please use Desktop)

M// GRLS Prototype

A Turn-Based Strategy Game made in Unity based on my Sci-Fi Story, mostly focusing my work on:

  • Coding

  • Game Design

  • Narrative Design

  • Level Design

  • Implementing Assets

M// GRLS Concept

One-Page Design of a Game Concept, including:

  • Writing

  • Concept Art

  • Environment Art

  • Game Design

  • Narrative Design

(For PDF to be fully functional please use Desktop)

The 'CiBliothek'

A Project of the Initiative 'Comic in Bayern', featuring many Comicbooks from various Artists at Events like Comicsalon Erlangen in which i was responsible for:

  • Projectmanagement

  • Curating and communicating with artists who wanted to get featured

  • Concept

  • Designing the 'Cibliothek'

  • Producing the 'Cibliothek'

(For PDF's to be fully functional please use Desktop)

Game Storyboard

Animation Storyboard about explaining pumped storage power plants

Animatic Storyboard as intro scene for a game

User Storyboard about an app concept battling party noise

User Storyboard about an app concept battling party noise #2